Can Esports Break into Prime Time? - Episode 21

S&P Global Market Intelligence
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Neil Barber and Richard Burndes discuss the growing esports market, revealing it generates around $2 billion annually through sponsorships, partnerships, ticketing, and merchandise. As esports begins to recover from the post-pandemic slump, the focus is shifting towards establishing steady revenue streams and defining esports as organized professional gaming, distinct from casual streaming. With events like the Esports World Cup gaining popularity, the industry is moving toward becoming as mainstream and structured as traditional sports.

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