AI Just Made Physics Interactive. This Is Insane. (Anatomy)
Anatomy is a new open-source Claude Code skill that turns complex algorithms, technical concepts, and engineering systems into interactive machines instead of traditional boxes-and-arrows diagrams. In this video, I test how Anatomy works with Claude Code, Codex, OpenCode, and Antigravity, explore its interactive SVG, WebGL, and experimental 3D capabilities, and show examples including an LRU cache, TCP handshake, Raptor rocket engine, turbofan, and other interactive technical visualizations. π Relevant Links Anatomy Repo - https://github.com/wheresryan22/anatomy Anatomy Docs - https://skills.wheresryan.sh/anatomy β€οΈ More about us Radically better observability stack: https://betterstack.com/ Written tutorials: https://betterstack.com/community/ Example projects: https://github.com/BetterStackHQ π± Socials Twitter: https://twitter.com/betterstackhq Instagram: https://www.instagram.com/betterstackhq/ TikTok: https://www.tiktok.com/@betterstack LinkedIn: https://www.linkedin.com/company/betterstack π Chapters: 00:00 β This Claude Code Skill Turns Algorithms Into Interactive Machines 00:27 β Anatomy Demos: Rocket Engines, LRU Cache & Interactive SVGs 01:01 β Showcasing Anatomy Repo 02:05β How Anatomy Builds Interactive Simulations with Real Data 02:20 β How Anatomy Works with Claude Code, Codex & OpenCode 02:53 β How Does Anatomy Behave 03:15 β Our Final Output in Anatomy 04:00 β Anatomy vs Mermaid, D2 & Traditional Diagrams 04:12 β The Catch: Generation Times, Token Costs & Performance 05:20 β Who Should Actually Use Anatomy? 05:45 β Final Thoughts: Are Interactive AI Diagrams Worth It?