Here's How I Build Games With Smaller/Cheaper Models (Claude Haiku 5.5, GPT 6.1 Sol)
🎮 My AI Workflows For Making Games ► https://www.vibegamedev.com/?utm_campaign=vgd-21-haiku55-sol61 🍄 Use Spriterrific For Your Game Sprites Today! ► https://www.spriterrific.com/?utm_campaign=vgd-21-haiku55-sol61 🧠 Join My FREE Insiders Club — Weekly Newsletter + Resources ► https://insiders.aioriented.dev/?utm_campaign=vgd-21-haiku55-sol61 🕹️ Work With Me ►https://aigamedev.school/?utm_campaign=vgd-19-opus-55 00:00 Intro 01:24 GPT 6.1 Sol - Cozy Farm Gam 02:40 Model Stack and Costs 03:28 Rust WASM WebGPU Setup 04:13 2D Sprites in 3D 04:46 Spriterrific Sprite Pipeline 06:32 Mockups and Floor Plans 08:29 Parallel Subagents Workflow 10:29 Fixing Animations Fast 11:38 Progression and UI Iteration 13:07 Claude Haiku 5.5: Haiku Harbour 14:38 Haiku Costs and Prompting 16:29 World Building and Characters 17:56 Live Chat and Hosting 18:50 Multiplayer Optimization Tips 19:58 Wrap Up and Next Video #vibegamedev #aigamedev #vibecoding #claudecode #codex #spritesheets #gptimage2 #falai #nanobanana #gamedev #indiedev #aiart #gameassets #gpt5 #gptimage2 #fable5 #gpt5.6 #grokbuild #grok #spriterrific #unitycli #unity #unitygamedev #unitygamedevelopment #unitygames #unitygameengine #grok4.6 #grok #grokbot #gauntletloop #unitycli #blender #meshy #meshy6 #meshyai #meshy7 #fable5.1 #fable5 #astra #gpt6 #gpt6astra #opus5 #opus5.5 #haiku5.5 #claudehaiku