I Vibe Coded A Platformer With Claude Opus 5.5... Players LOVED It (Full Workflow)

Chong-U — AI Oriented Dev
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🎮 My AI Workflows For Making Games ► https://www.vibegamedev.com/?utm_campaign=vgd-22-tidebreaker 🍄 Generate Amazing Game Sprites ► https://spriterrific.com?utm_campaign=vgd-22-tidebreaker 🤖 Play The Game For Yourself! ► https://wavedash.com/games/tidebreaker?utm_campaign=vgd-22-tidebreaker 🕹️ Work With Me ►https://aigamedev.school/?utm_campaign=vgd-22-tidebreaker 🧠 FREE Resources & Weekly Newsletter ► https://insiders.aioriented.dev/?utm_campaign=vgd-22-tidebreaker 00:00 Intro 01:59 Build Costs Breakdown 03:02 Core Tech Stack Setup 04:15 Mockups And Art Direction 06:02 Parallel Subagent Workflow 07:34 Props And Character References 08:50 Graybox Level Playtesting 10:32 Building 3D Scene Assets 12:18 Creating The Titan Boss 13:56 2D Sprites With Spriterrific 16:05 Final Polish And Deployment 17:19 Wrap Up And Next Video #vibegamedev #aigamedev #vibecoding #claudecode #codex #spritesheets #gptimage2 #falai #nanobanana #gamedev #indiedev #aiart #gameassets #gpt5 #gptimage2 #fable5 #gpt5.6 #grokbuild #grok #spriterrific #unitycli #unity #unitygamedev #unitygamedevelopment #unitygames #unitygameengine #grok4.6 #grok #grokbot #gauntletloop #unitycli #blender #meshy #meshy6 #meshyai #meshy7 #fable5.1 #fable5 #astra #gpt6 #gpt6astra #opus5 #opus5.5

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