I Built (And Shipped) a 3D Game With Claude Opus 5.5 (Full Workflow)
🎮 VibeGameDev — Build & Ship Your First Game With AI (No Coding) ► https://www.vibegamedev.com/?utm_source=youtube&utm_medium=desc&utm_campaign=vgd-19-opus-55 🧠 Join My FREE Insiders Club — Weekly Newsletter + Resources ► https://insiders.aioriented.dev/?utm_source=youtube&utm_medium=desc&utm_campaign=vgd-19-opus-55 💧 Play Pressure Wash Panic ► https://wavedash.com/games/pressure-wash-panic 00:00 Intro 02:03 AI Game Dev Resources 03:18 How much did this game cost to make? 05:20 Why Wasm + WebGPU ? 06:27 Opening Prompt 07:12 Generate in-game mockups (GPT Images 2.5) 09:00 Tripo and Blender for 3D Characters 10:28 Creating a grey box level for prototyping 12:39 Educate yourself! 14:17 Polish 15:15 First Time User Experience 16:26 End Result 17:24 Wrap Up #vibegamedev #aigamedev #vibecoding #claudecode #codex #spritesheets #gptimage2 #falai #nanobanana #gamedev #indiedev #aiart #gameassets #gpt5 #gptimage2 #fable5 #gpt5.6 #grokbuild #grok #spriterrific #unitycli #unity #unitygamedev #unitygamedevelopment #unitygames #unitygameengine #grok4.6 #grok #grokbot #gauntletloop #unitycli #blender #meshy #meshy6 #meshyai #meshy7 #fable5.1 #fable5 #astra #gpt6 #gpt6astra #opus5 #opus5.5