AI Built My Game in 47 Hours So I Can Destroy Everything

Stefan 3D AI
64,467 views โ€ข

I asked AI to build a complete playable game where I can destroy everything. ๐Ÿ”น Try new Higgsfield API & MCP for your agent: https://higgsfield.ai/?fpr=stefan84 ๐Ÿ”น Kaiju Tamagotchi all files here for free: https://www.patreon.com/Stefan3DAI/posts/kaiju-tamagotchi-171142359 I wanted a real test instead of another static demo. Claude Opus 5.5 got my best workflows, Unity, Blender and the APIs I normally use, then ran for almost two days. In the video I show how I prepared the brief this time, what the agent actually produced, the live playthrough, and the real numbers behind the run. โ€” ๐Ÿ† Find the Best 3D AI Tools on ๐Ÿ‘‰ https://top3d.ai ๐ŸฆŠ My 3D AI Courses: https://www.learn3d.ai/ Learn the complete AI-assisted process of creating game-ready characters and full 3D environments โ€” from concept to Unreal Engine 5. --- Mentioned video: This Is What Opus 5.5 Max Built in 36 Hours for 2,175 USD - https://youtu.be/doR2RhsneRA โ€” โฑ๏ธ Chapters 00:00 Intro ๐Ÿš€ 02:41 Setup and launch 03:32 47 hours later 08:13 Baby kaiju stages 11:31 City destruction 16:30 Endgame and results โ€” Contacts: ๐Ÿ’ฌ Discord: https://discord.gg/am7nu68r9Z ๐Ÿฆ X: https://x.com/Stefan_3D_AI ๐Ÿ”— LinkedIn: https://www.linkedin.com/in/stefan-3d-ai/

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