Free and Local Real-Time AI Animation - NVIDIA MotionBricks.cpp

Stefan 3D AI
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NVIDIAโ€™s MotionBricks just got a free local C++ port that runs on low VRAM and even on CPU. ๐Ÿ”— Try Higgsfield MCP & Blender plugin - https://higgsfield.ai/plugins/blender?fpr=stefan84 I installed it, plugged it into Unreal Engine, and tested the real-time AI motion system that replaces classic animation controllers. No prompts, no baking โ€” just pose style input and live prediction. The model is only 0.73 GB. NVIDIA project page: https://nvlabs.github.io/motionbricks CPP port: https://github.com/localai-org/motion-bricks.cpp โ€” ๐Ÿ† Explore the Best 3D AI Tools on ๐Ÿ‘‰ https://top3d.ai ๐ŸฆŠ My 3D AI Courses: https://www.learn3d.ai/ Learn the complete AI-assisted process of creating game-ready characters and full 3D environments โ€” from concept to Unreal Engine 5. โ€” โฑ๏ธ Chapters 00:00 MotionBricks CPP โ€” now free and local 00:39 What MotionBricks actually is 01:45 Installing the CPP port 02:30 Running it in Unreal Engine 03:20 Performance on low VRAM and CPU 04:10 Kimodo, Skin Tokens and the full stack 05:00 Robotics push and future outlook โ€” My Contacts: ๐Ÿ’ฌ Discord: https://discord.gg/am7nu68r9Z ๐Ÿฆ X: https://x.com/Stefan_3D_AI ๐Ÿ”— LinkedIn: https://www.linkedin.com/in/stefan-3d-ai/

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